LANDING
Image Source: https://orthofeed.com/tag/augmented-reality-2/
Engadget. (2017, Dec 17). Augmented Reality in 2018/2017 Year in Review. Retrieved from https://www.youtube.com/watch?v=kC7OlweCJ8I
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Paine, J. (2018, May 30). 10 Real Use Cases for Augmented Reality. Retrieved from https://www.inc.com/james-paine/10-real-use-cases-for-augmented-reality.html
Image Source: http://3.bp.blogspot.com/-Y-wDyUCwhVs/VVI1SUN-XzI/AAAAAAAABjw/SUlPhMs-BT8/s1600/information-technology-wallpaper.jpg
AR HISTORY
AR Toolkit. (2011). Retrieved from http://www.hitl.washington.edu/artoolkit/documentation/tutorialcamera.htm www.hitl.washington.edu/artoolkit/documentation/tutorialcamera.htm
Hofheimer, B. (2013, September 27). Virtual Yellow 1st and Ten line debuted on esPN 15 yeas ago today. In ESPN Front Row. Retrieved from https://www.espnfrontrow.com/2013/09/virtual-yellow-1st-and-ten-line-debuted-on-espn-15-years-ago-today/
Jaynes, N. (2013, October 2). VW's augmented-reality app moves amateur mechanics out from under the shade tree. Retreived from https://www.digitaltrends.com/cars/tech-savvy-mechanics-vws-new-tablet-app-gives-interactive-repair-instructions/
Kim, S. H. (2018, February 13). Videoplace, Myron Krueger: from passive viewer to active user. Retrieved from https://oss.adm.ntu.edu.sg/n1705308l/videoplace-myron-krueger-from-passive-viewer-to-active-user/
Malyon, Ed. (2017, November 17). The story behind Skycam - how a foggy day and a computer game may have changed sports broadcasting forever. Retrieved from https://www.independent.co.uk/sport/us-sport/national-football-league/skycam-nfl-highlights-thursday-night-football-nbc-cbs-fox-sports-pittsburgh-steelers-tennessee-a8060716.html
Microsoft. (2018, Nov 1). Microsoft Halolens. Retrieved from https://www.microsoft.com/en-us/hololens
"Mixed Reality is Changing the Ways We Work." (2015). In HTML Fusion. Retrieved from http://www.htmlfusion.com/creating-augmented-and-virtual-reality/
Motte, S. (2018, June 18). Augmented Reality: A Comprehensive History (Part 1). Retrieved from https://blog.vertebrae.com/history-augmented-reality-1
Parrish, R. V., Bailey, R. E., Kramer, L. J., Jones, D. R., Young, S. D., Arthur III, J. J., ... & Glaab, L. (2009). Aspects of synthetic vision display systems and the best practices of the NASA’s SVS project. Retrieved from https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20080018605.pdf
Ostrow, A. (2009, Nov 9). Esquire's Augmented Reality Issue Starring Robert Downey Jr. Is Live. Retrieved from https://mashable.com/2009/11/09/esquire-augmented-reality-2/#OMytO4IpJ5q6
Savov, V. (2017, July 18). Google Glass gets a second chance in factories, where it's likely to remain. Retrieved from https://www.theverge.com/2017/7/18/15988258/google-glass-2-enterprise-edition-factories
Smith, M. (2018, August 8). Magic Leap One: Everything you need to know. Retrieved from https://www.digitaltrends.com/virtual-reality/magic-leap-one-news/
"The history of augmented reality and how theatre may benefit from it" (2017, July 4). In European Theatre Lab. Retrieved from https://www.europeantheatrelab.eu/history-augmented-reality-theatre-may-benefit/
Wikipedia contributors. (2018, April 18). Virtual fixture. In Wikipedia, The Free Encyclopedia. Retrieved 21:20, November 4, 2018, from https://en.wikipedia.org/w/index.php?title=Virtual_fixture&oldid=837125210
Williams, D. II. (2017, December 6). History of Augmented Reality (Infographic). Retrieved from https://www.huffingtonpost.com/dennis-williams-ii/the-history-of-augmented-_b_9955048.html
Yohan, S. J., Julier, S., Baillot, Y., Lanzagorta, M., Brown, D., & Rosenblum, L. (2000). Bars: Battlefield augmented reality system. In In NATO Symposium on Information Processing Techniques for Military Systems. Retrieved from https://pdfs.semanticscholar.org/2999/00eacd1868ab212b3aa22b5d95f1a633e42f.pdf
AR IN K-12 EDUCATION
Anatomy4D. (2018). Human Anatomy4D - Mixed Reality. Irusu Technologies Private Ltd. (V 1.2). Retrieved from https://itunes.apple.com/ca/app/human-anatomy-4d-mixed-reality/id1381050423?mt=8
Blippar. (2018, Feb 1). Blippar. Retrieved from https://www.blippar.com
Brainapse. (2018). Designmate (I). Retrieved from https://itunes.apple.com/us/app/brainapse/id1389099583?mt=8
Burch, A. (2016, June 2). The top 10 Companies Working on education in Virtual Reality and Augmented Reality. Retrieved from https://touchstoneresearch.com/the-top-10-companies-working-on-education-in-virtual-reality-and-augmented-reality/
Cai, S., Wang, X., & Chiang, F. K. (2014). A case study of Augmented Reality simulation system application in a chemistry course. Computers in Human Behavior, 37, 31-40.
Anna in Warsaw. (2018, March 30). Froggipedia iPad App Review and First Impressions. Retrieved from: https://www.youtube.com/watch?v=GcfBm9DnHqk
Goff, E. E., Mulvey, K. L., Irvin, M. J., & Hartstone-Rose, A. (2018). Applications of Augmented Reality in Informal Science Learning Sites: a Review. Journal of Science Education and Technology, 1-15.
Google. (2017, May 17). Expeditions AR - Bringing the world into the classroom. Retrieved from https://www.youtube.com/watch?v=-DYqlaMWTVg
LIVIT Studios. (2017, Oct 11). Imagine Books - Augmented Reality Educational Books - The Human Body - Trailer. Retrieved from https://www.youtube.com/watch?v=LTs24oKbzfs
VisibleBody. (2018, June 26). VisibleBody. Retrieved from https://www.visiblebody.com/ar
AR IN HIGHER EDUCATION
Barrows, S. “Augmented Reality in Health Care.” Augmented Reality in Health Care | Jump Simulation, 4 Jan. 2018, jumpsimulation.org/research-innovation/our-blog/2018/january/augmented-reality-in-health-care
“Complete Anatomy 2019.” 3D4Medical, 3d4medical.com/press-category/complete-anatomy.
Kamphuis, Carolien et al. “Augmented reality in medical education?” Perspectives on medical education vol. 3,4 (2014): 300-311.
Taylor, E. “VR and AR in Medical Education – Haptical.” Haptical, Haptical, 16 July 2018, haptic.al/vr-and-ar-in-medical-education-cd1c90cc3de3.
Taylor, M. “Case Western Reserve Looks to Bring Holograms to Medical Education.” MedCity News, MedCity News, 13 June 2016, medcitynews.com/2016/06/case-western-reserve-holograms/?rf=1
“Vein Visualization Becoming Standard in Medical Education.” AccuVein, 11 Mar. 2015, www.accuvein.com/2014/10/vein-visualization-becoming-training-standard-in-medical-education/.
AR IN CORPORATE TRAINING
Bellini, H., Chen, W., Sugiyama, M., Shin, M. Alam, S., Takayama, D. (2016, January 13). Virtual and Augmented Reality - Understanding the race for the next global platform. Equity Research: Goldman Sachs Group, Inc. Retrieved from https://www.goldmansachs.com/insights/pages/technology-driving-innovation-folder/virtual-and-augmented-reality/report.pdf
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Murti, S. & Varshney, A. (2018, March 20). How Augmented Reality will make surgery safer. Harvard Business Review. Retrieved from https://hbr.org/2018/03/how-augmented-reality-will-make-surgery-safer
AR IN SCIENCE & HEALTH: MARKET PROJECTIONS & LOOKING FORWARD
Forni, A. (2017, May 5). Transform business outcomes with immersive technology. Gartner. Retrieved from https://www.gartner.com/smarterwithgartner/transform-business-outcomes-with-immersive-technology/
Gartner, Inc. (2017, December 13). Gartner Says By 2020, Artificial Intelligence Will Create More Jobs Than It Eliminates [Press Release]. Retrieved from https://www.gartner.com/newsroom/id/3837763
Haselton, T. (2018, August). After almost a decade and billions in outside investment, Magic Leap's first product is finally on sale for $2295. Here's what it's like. CNBC. Retrieved from https://www.cnbc.com/2018/08/08/magic-leap-one-creators-edition-first-look.html
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Centric Didgital. (2017, May 19). 5 Reasons Education needs to invest in Augmented Reality [Blog]. Retrieved from https://centricdigital.com/blog/augmented-reality/5-reasons-education-needs-to-invest-in-augmented-reality/
Image source: https://2nznub4x5d61ra4q12fyu67t-wpengine.netdna-ssl.com/wp-content/uploads/2018/08/hololens-in-the-surgery.jpg
REFERENCES
Image Source: https://2nznub4x5d61ra4q12fyu67t-wpengine.netdna-ssl.com/wp-content/uploads/2018/08/hololens-in-the-surgery.jpg
Image Source: https://orthofeed.com/tag/augmented-reality-2/
Engadget. (2017, Dec 17). Augmented Reality in 2018/2017 Year in Review. Retrieved from https://www.youtube.com/watch?v=kC7OlweCJ8I
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Paine, J. (2018, May 30). 10 Real Use Cases for Augmented Reality. Retrieved from https://www.inc.com/james-paine/10-real-use-cases-for-augmented-reality.html
Image Source: http://3.bp.blogspot.com/-Y-wDyUCwhVs/VVI1SUN-XzI/AAAAAAAABjw/SUlPhMs-BT8/s1600/information-technology-wallpaper.jpg
AR HISTORY
AR Toolkit. (2011). Retrieved from http://www.hitl.washington.edu/artoolkit/documentation/tutorialcamera.htm www.hitl.washington.edu/artoolkit/documentation/tutorialcamera.htm
Hofheimer, B. (2013, September 27). Virtual Yellow 1st and Ten line debuted on esPN 15 yeas ago today. In ESPN Front Row. Retrieved from https://www.espnfrontrow.com/2013/09/virtual-yellow-1st-and-ten-line-debuted-on-espn-15-years-ago-today/
Jaynes, N. (2013, October 2). VW's augmented-reality app moves amateur mechanics out from under the shade tree. Retreived from https://www.digitaltrends.com/cars/tech-savvy-mechanics-vws-new-tablet-app-gives-interactive-repair-instructions/
Kim, S. H. (2018, February 13). Videoplace, Myron Krueger: from passive viewer to active user. Retrieved from https://oss.adm.ntu.edu.sg/n1705308l/videoplace-myron-krueger-from-passive-viewer-to-active-user/
Malyon, Ed. (2017, November 17). The story behind Skycam - how a foggy day and a computer game may have changed sports broadcasting forever. Retrieved from https://www.independent.co.uk/sport/us-sport/national-football-league/skycam-nfl-highlights-thursday-night-football-nbc-cbs-fox-sports-pittsburgh-steelers-tennessee-a8060716.html
Microsoft. (2018, Nov 1). Microsoft Halolens. Retrieved from https://www.microsoft.com/en-us/hololens
"Mixed Reality is Changing the Ways We Work." (2015). In HTML Fusion. Retrieved from http://www.htmlfusion.com/creating-augmented-and-virtual-reality/
Motte, S. (2018, June 18). Augmented Reality: A Comprehensive History (Part 1). Retrieved from https://blog.vertebrae.com/history-augmented-reality-1
Parrish, R. V., Bailey, R. E., Kramer, L. J., Jones, D. R., Young, S. D., Arthur III, J. J., ... & Glaab, L. (2009). Aspects of synthetic vision display systems and the best practices of the NASA’s SVS project. Retrieved from https://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20080018605.pdf
Ostrow, A. (2009, Nov 9). Esquire's Augmented Reality Issue Starring Robert Downey Jr. Is Live. Retrieved from https://mashable.com/2009/11/09/esquire-augmented-reality-2/#OMytO4IpJ5q6
Savov, V. (2017, July 18). Google Glass gets a second chance in factories, where it's likely to remain. Retrieved from https://www.theverge.com/2017/7/18/15988258/google-glass-2-enterprise-edition-factories
Smith, M. (2018, August 8). Magic Leap One: Everything you need to know. Retrieved from https://www.digitaltrends.com/virtual-reality/magic-leap-one-news/
"The history of augmented reality and how theatre may benefit from it" (2017, July 4). In European Theatre Lab. Retrieved from https://www.europeantheatrelab.eu/history-augmented-reality-theatre-may-benefit/
Wikipedia contributors. (2018, April 18). Virtual fixture. In Wikipedia, The Free Encyclopedia. Retrieved 21:20, November 4, 2018, from https://en.wikipedia.org/w/index.php?title=Virtual_fixture&oldid=837125210
Williams, D. II. (2017, December 6). History of Augmented Reality (Infographic). Retrieved from https://www.huffingtonpost.com/dennis-williams-ii/the-history-of-augmented-_b_9955048.html
Yohan, S. J., Julier, S., Baillot, Y., Lanzagorta, M., Brown, D., & Rosenblum, L. (2000). Bars: Battlefield augmented reality system. In In NATO Symposium on Information Processing Techniques for Military Systems. Retrieved from https://pdfs.semanticscholar.org/2999/00eacd1868ab212b3aa22b5d95f1a633e42f.pdf
AR IN K-12 EDUCATION
Anatomy4D. (2018). Human Anatomy4D - Mixed Reality. Irusu Technologies Private Ltd. (V 1.2). Retrieved from https://itunes.apple.com/ca/app/human-anatomy-4d-mixed-reality/id1381050423?mt=8
Blippar. (2018, Feb 1). Blippar. Retrieved from https://www.blippar.com
Brainapse. (2018). Designmate (I). Retrieved from https://itunes.apple.com/us/app/brainapse/id1389099583?mt=8
Burch, A. (2016, June 2). The top 10 Companies Working on education in Virtual Reality and Augmented Reality. Retrieved from https://touchstoneresearch.com/the-top-10-companies-working-on-education-in-virtual-reality-and-augmented-reality/
Cai, S., Wang, X., & Chiang, F. K. (2014). A case study of Augmented Reality simulation system application in a chemistry course. Computers in Human Behavior, 37, 31-40.
Anna in Warsaw. (2018, March 30). Froggipedia iPad App Review and First Impressions. Retrieved from: https://www.youtube.com/watch?v=GcfBm9DnHqk
Goff, E. E., Mulvey, K. L., Irvin, M. J., & Hartstone-Rose, A. (2018). Applications of Augmented Reality in Informal Science Learning Sites: a Review. Journal of Science Education and Technology, 1-15.
Google. (2017, May 17). Expeditions AR - Bringing the world into the classroom. Retrieved from https://www.youtube.com/watch?v=-DYqlaMWTVg
LIVIT Studios. (2017, Oct 11). Imagine Books - Augmented Reality Educational Books - The Human Body - Trailer. Retrieved from https://www.youtube.com/watch?v=LTs24oKbzfs
VisibleBody. (2018, June 26). VisibleBody. Retrieved from https://www.visiblebody.com/ar
AR IN HIGHER EDUCATION
Barrows, S. “Augmented Reality in Health Care.” Augmented Reality in Health Care | Jump Simulation, 4 Jan. 2018, jumpsimulation.org/research-innovation/our-blog/2018/january/augmented-reality-in-health-care
“Complete Anatomy 2019.” 3D4Medical, 3d4medical.com/press-category/complete-anatomy.
Kamphuis, Carolien et al. “Augmented reality in medical education?” Perspectives on medical education vol. 3,4 (2014): 300-311.
Taylor, E. “VR and AR in Medical Education – Haptical.” Haptical, Haptical, 16 July 2018, haptic.al/vr-and-ar-in-medical-education-cd1c90cc3de3.
Taylor, M. “Case Western Reserve Looks to Bring Holograms to Medical Education.” MedCity News, MedCity News, 13 June 2016, medcitynews.com/2016/06/case-western-reserve-holograms/?rf=1
“Vein Visualization Becoming Standard in Medical Education.” AccuVein, 11 Mar. 2015, www.accuvein.com/2014/10/vein-visualization-becoming-training-standard-in-medical-education/.
AR IN CORPORATE TRAINING
Bellini, H., Chen, W., Sugiyama, M., Shin, M. Alam, S., Takayama, D. (2016, January 13). Virtual and Augmented Reality - Understanding the race for the next global platform. Equity Research: Goldman Sachs Group, Inc. Retrieved from https://www.goldmansachs.com/insights/pages/technology-driving-innovation-folder/virtual-and-augmented-reality/report.pdf
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Murti, S. & Varshney, A. (2018, March 20). How Augmented Reality will make surgery safer. Harvard Business Review. Retrieved from https://hbr.org/2018/03/how-augmented-reality-will-make-surgery-safer
AR IN SCIENCE & HEALTH: MARKET PROJECTIONS & LOOKING FORWARD
Forni, A. (2017, May 5). Transform business outcomes with immersive technology. Gartner. Retrieved from https://www.gartner.com/smarterwithgartner/transform-business-outcomes-with-immersive-technology/
Gartner, Inc. (2017, December 13). Gartner Says By 2020, Artificial Intelligence Will Create More Jobs Than It Eliminates [Press Release]. Retrieved from https://www.gartner.com/newsroom/id/3837763
Haselton, T. (2018, August). After almost a decade and billions in outside investment, Magic Leap's first product is finally on sale for $2295. Here's what it's like. CNBC. Retrieved from https://www.cnbc.com/2018/08/08/magic-leap-one-creators-edition-first-look.html
Kroc, N. (2017, September 20). Augmented Reality Comes to the Workplace. Society for Human Resource Management. Retrieved from https://www.shrm.org/hr-today/news/hr-magazine/1017/pages/augmented-reality-comes-to-the-workplace.aspx
Centric Didgital. (2017, May 19). 5 Reasons Education needs to invest in Augmented Reality [Blog]. Retrieved from https://centricdigital.com/blog/augmented-reality/5-reasons-education-needs-to-invest-in-augmented-reality/
Image source: https://2nznub4x5d61ra4q12fyu67t-wpengine.netdna-ssl.com/wp-content/uploads/2018/08/hololens-in-the-surgery.jpg
REFERENCES
Image Source: https://2nznub4x5d61ra4q12fyu67t-wpengine.netdna-ssl.com/wp-content/uploads/2018/08/hololens-in-the-surgery.jpg